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THE EDGE | Beyond Extent Workshop

I was invited by Beyond Extend to hold a workshop about Houdini & Unreal workflow basics. I went over of how to instance and modify Unreal Assets using Houdini attributes. I showed it on a practical example of a fence tool.

I'm really grateful for Beyond Extent for such an opportunity! It was a lot of fun and I really enjoyed the process of preparing for the workshop. If you have any feedback to how I presented the knowledge - please let me know! I would love to do similar things in the future and I want to get better at it.